![]() claw block which can block spells too and needs no investment free healing when you are hit (with weapon physical damage) Trap sin is tankier than most other (non-sin) builds. The mastery skill meditation fixed the early mana problems. You can play it now straight from level 3 when the shockwave trap becomes available. The upgrade called enhanced contraption gives -6% per level to enemy attack rating up to 30%. ![]() Catalyst trap gains a skill upgrade as well and now is even tank when standing inside. The main skill now is shockwave trap because it has its upgrade Negative charge which gives 7% extra - enemy lighting resist. In patch 2.0 some major changes came to the Traps.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |